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Hosted by 12 To Midnight.
SPELLS
Select a Spell from the drop-downlist:
Cure Minor Wounds
Conjuration (Healing)
Level: Divine 0
Components: V, S
Casting Time: Attack action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Will half (harmless) (see text)
Spell Resistance: Yes (harmless)
The caster lays his or her hand upon a living creature and channels positive energy that cures 1 point of damage.
Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can attempt a Will save to take half damage.

