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SPELLS

Cure Minor Wounds

Conjuration (Healing)

Level: Divine 0

Components: V, S

Casting Time: Attack action

Range: Touch

Target: Creature touched

Duration: Instantaneous

Saving Throw: Will half (harmless) (see text)

Spell Resistance: Yes (harmless)

 

The caster lays his or her hand upon a living creature and channels positive energy that cures 1 point of damage.

Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can attempt a Will save to take half damage.

 

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