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CREATURE TYPES

Magical Beast

A magical beast is similar to an animal but can have an Intelligence score higher than 2. A magical beast might possess supernatural or extraordinary abilities, or it might be bizarre in appearance and habits. See Table: Magical Beasts for physical ability scores, recommended minimum Hit Dice, and damage based on size.

Hit Die: d10

Base Attack Bonus: Total Hit Dice (see Table: Creature Saves and Base Attack Bonuses)

Good Saving Throws: Fortitude, Reflex

Skill Points: 2 x Int score, plus 1 point per Hit Dice beyond 1 HD, or 10-15 points if Int score is 1 or 2

Feats: 1 + Int modifier (minimum 0), plus 1 feat per 4 Hit Dice beyond 1 HD

Magical beasts share the following additional traits.

Weapon and Armor Proficiency: Magical beasts are proficient with their natural weapons only. They are not proficient with armor.

Keen Sight (Ex): Magical beasts have darkvision with a range of 60 feet and low-light vision (unless noted otherwise).

Table: Magical beasts
SizeStrDexConMinimum HDSlamBiteClawGore
Colossal42-4310-1128-2932d102d64d62d84d6
Gargantuan34-3510-1124-2516d101d82d82d62d8
Huge26-2710-1120-218d101d62d62d42d6
Large18-1912-1316-172d101d41d81d61d8
Medium-size10-1114-1512-131d101d31d61d41d6
Small6-716-1710-111/2 d101d21d41d31d4
Tiny2-318-1910-111/4 d1011d31d21d3
Diminutive120-2110-111/8 d10-1d211d2
Fine122-2310-111/16 d10-1-1

 

 

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